Import Siri Reminders into 2Do with Workflow

I refuse to use any reminder app that doesn’t support Siri.

For a long time, that meant I was stuck with Apple’s Reminders.app. It’s slow, glitchy, and a pain to use. In addition, I hate that you can’t set a due date without also getting a notification at 9am. Then I discovered that 2Do can sync with iCloud reminders, allowing me to set reminders with Siri, but then use 2Do to mange those reminders. I switched over a year ago, and 2Do is so much better than Reminders.app.

However, there are some weird issues with syncing this way. But I was stuck, both because of Siri and because I refused to pay $50 for 2Do’s Mac app (I was still using Reminders.app on the Mac). But when 2Do for Mac went on sale for $25 two weeks ago, I couldn’t resist. Having picked that up, I started to wonder if there was another way around my Siri problem. A way that would allow me to ditch iCloud and switch to 2Do’s recommended sync option, which uses Dropbox as a backend.

Enter Workflow. I set out to create an importer to take data from Reminders.app and bring it into 2Do. Here’s how it processes reminders:

  • Find all reminders on the default list.
  • If the reminder is a location-based reminder, recreate it on a “Location” list within Reminders.app. I don’t use many location reminders, so I decided to leave those in Reminders.app since it has better access to location data in the background.
  • Get the title, date, and notes from each reminder and create a new 2Do task. The workflow accounts for three possible ways I may have set the reminder:
    • “Hey Siri, remind me to…” results in no due date in Reminders.app. The workflow sets the 2Do due date to today, with no alarm time.
    • “Hey Siri, remind me tomorrow to…” results in a due date of tomorrow at 9am in Reminders.app. Since I didn’t specify a time, that means I probably didn’t want to be reminded at a specific time (you hear that Siri?), so the workflow sets the 2Do due date to tomorrow (or whatever day it may be) with no alarm time.
    • “Hey Siri, remind me tomorrow at 3pm to…” results in a due date of tomorrow at 3pm in Reminders.app. Since I specified a time, I probably wanted a time-based alarm, so the workflow sets the 2Do due date and alarm time accordingly.
  • Remove all processed reminders from the default list, and then launch 2Do.

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And that’s all there is to it! It works great, and now I just have to remember to run this every few days or so. But even if I forget to run it, I’ve left notifications on for Reminders.app, so worst case if a task triggers before I’ve imported it, I’ll still get a notification. You can download my Workflow and tweak it to your needs here. There are lots of great todo list apps out there, but sometimes you need to cobble together more than one to do the job!

Alto’s Odyssey – Better than Ever

I loved Alto’s Adventure. It was stunning. It was challenging. It was fun. ★★★★★

When I first downloaded Alto’s Odyssey – the newly available sequel – I thought it was going to basically be the same game, but with new challenges. Which was… okay… but I was a little disappointed.

I couldn’t have been more wrong.

Alto’s Odyssey takes everything I loved about Alto’s Adventure and adds so much more to it.

I first realized this when I reached the second “biome” of the game. This is where we’re introduced to the concept of wall riding. It’s a new trick, a new obstacle, and a new paradigm to master. I was elated. To me, this one new feature was enough to make this whole game worthwhile. They had innovated, and they had given me a new behavior to learn about and master. But it only got better from there.

As I entered the third and final biome, there something else new: water! It was at this point that I realized every biome of the game had a new element. These not only make the biomes unique from each other, but it makes each one unique from Adventure.

Currently, wall riding is my favorite new element. However, I haven’t yet fully explored that of the first biome: balloons. The problem with balloons right now is most of the time they’re too high to bounce on. But that will all change when I unlock the wingsuit. I love that Odyssey did this – instead of giving me everything at once, they tease a new element, but it’s not quite in reach just yet. I can’t wait to string together ridiculous combos with balloons.

So all told, Alto’s Odyssey is the same Alto we know and love, but better than ever. It takes an already stunning game and introduces new elements at every turn. It’s varied and surprising. And it’s also a lot harder, which is what I want in a sequel (I’ve earned every achievement in Adventure). On Upgrade last week, Jason Snell said that this is what a AAA iOS game looks like, and Myke Hurley called it the best iOS game ever made. I think I agree with them.

Lightning Round:

  • Unlocking Maya is where the game really became fun for me. My play style is to flip as often as possible, and Alto just wasn’t cutting it for me.
  • Chasms are so much more varied than they were in Adventure, which is a lot of fun.
  • The little birds of paradise are delightful. And they pick up coins for you!
  • I love that the biomes bleed together a little bit. For example, towards the end of the temple biome, you might see a single balloon way off on the horizon.
  • The entire game is gorgeous. The sunsets are unbelievable. Like dang.
  • It’s interesting to me that there is no llama-catching or any such equivalent in this game. It doesn’t need it. I think catching llamas was probably the first idea for Alto’s Adventure, but in the end the developers realized it wasn’t necessary. The game stands tall on it’s own.

Apple’s Going into 2018 with More Than One PR Black Eye

Apple’s brand image has been taking hits left and right over the past six months. I’m not an Apple hater, in fact, I’ve been somewhat of a super fan for many years now. I have the iPhone X, iPad Pro 10.5”, and a MacBook Pro. I use the Apple Pencil and the AirPods. I’ve spent an enormous amount of money on Apple gear, and I love it all so much. Apple’s stuff doesn’t come cheap, but to me, the experience I get is worth it. And I preach that to my friends and family (as best as I can without being obnoxious). But that’s gotten difficult as of late. Here are three things that have made Apple look really bad recently…

iPhone X Price Point

I love my iPhone X. The screen is beautiful, the cameras are amazing, and FaceID is straight magic. It’s the best phone I’ve ever owned.

But it seems like every time I pull it out, someone goes, “Didn’t that thing cost you a thousand dollars??!” Yeah, actually, it did. And I happily paid that. I couldn’t wait for preorders to open. I was so excited.

The iPhone X is an iPhone for fanboys and fangirls like me. If you don’t want to spend $1000, get the iPhone 8. It’s a great phone. Compared to any older iPhone, it’s faster, got a better camera, supports wireless charging, and is priced normally for an iPhone.

But to a lot of people, just the fact that Apple sells a phone that costs more than the entire Cracker Barrel menu makes them seem… out of touch. Bourgeoisie even. Apple has always been about premium. But they’re walking a fine line right now.

Or maybe they’re not. Everyone I know with an iPhone X loves it. If we’re all such suckers, heck, they should charge whatever we’ll pay.

Software Bugs

iOS 11 has been kinda rough. It seems to have gotten better recently, but late last year I was just having all kinds of random little bugs. I think I rebooted my iPhone more last November/December than any other month I’ve had an iPhone. These were all little things, all fixed by reboots. But that’s not like Apple.

And then there was been the ‘A [?]’ bug, where all capital letter ‘I’s were replaced with the letter A and a question mark in a box. There was also the root user security hole on the Mac.

What kills me here is that Apple’s hardware game over the last 18 months has been spot on. The new iPad Pro, iPhone X, and AirPods are all amazing, beautiful devices. But the software game just isn’t there right now. Here’s hoping Apple gets that together in 2018.

Slow Down Gate/Battery Gate

Whatever you wanna call this one, this is easily the worst thing that’s happened to Apple PR in the last few years. Before my opinions, let me first state the facts:

  • Apple admitted that they slow down older iPhones.

Wait WHAT? See that’s what you’re all thinking. “I knew it!” you say. “They ARE evil!” But wait, here’s the rest of the story:

  • As batteries get older (all batteries, not just iPhone batteries), their power output starts to get a little unstable.
  • During times of peak performance need (say, playing a 3D game), the iPhone is drawing a lot of power from the battery.
  • If the battery power output all of a sudden dips during one of these times, the iPhone could simply shut off, because it wasn’t expecting the power to cut out.
  • To fix this problem, Apple has programmed the iPhone to, well, expect this power dip. During periods of peak performance, older iPhones may intentionally slow down the processor if it believes the battery is likely to be unreliable.

The point is, Apple is trying to prevent your iPhone from just randomly shutting off right when you’re using it the heaviest. But that’s not really the point. The real point is, The conspiracy theorists were right. I’ve spent years assuring people that no, Apple doesn’t slow down your iPhone just to make you buy a new one. Even though Apple wasn’t technically doing this “to make you buy a new one,” the public perception damage has been done. Apple has done several things to address this problem, including offering battery replacements at over 60% off through all of 2018. They are also updating iOS soon to allow users to turn off this behavior in their iPhone settings. But still. Apple has a lot of ground to make up in 2018.

Stand Hours – My First App!

I’ve been reviewing apps here for a long time, but today I’m incredibly excited to announce that I’ve made an app of my own! Being an iOS developer has been a dream of mine for years, and I’m very proud of the app I’ve made. Please go check the app out and send me feedback on features you want added!

Stand Hours app icon Stand Hours – Download Now!

Stand Hours is an app I created that helps you live healthier by sitting less and moving more throughout your day. If you work at a desk (like me), or are in school and spend lots of time doing homework (also like me), this is an easy way to become just a little bit healthier each day. Getting up and walking around for even just one minute (at least 100 steps) during an hour counts as a stand hour.


Stand Hours reads your step data from the Health app, which means it works with any fitness tracker that supports Apple Health (including the iPhone’s built-in pedometer).

Stand Hours also gives you hourly reminders throughout the day to get up and move around.

In addition to reading steps from Apple Health, Stand Hours can (optionally) export your stand hours to Apple Health. Yes, Apple Health has a metric called “Stand Hours,” but that can only be used by the Apple Watch. Instead, this app can store your stand hours as ANY activity metric in Apple Health – such as an empty one that you don’t use. It’s a great way to see this data in the Health app, even if you don’t have an Apple Watch!

You can use the form below to submit feedback, request features, or report bugs. This app is still in early stages, so if you’ve got a feature you want added to the app I’m all ears! Thanks for checking it out.

You can view the Stand Hours’ privacy policy here. TL;DR, all data in the app stays on your device, we don’t collect or sell it in any way.
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SoundForest: Patterns and Beats

SoundForest – Free on the App Store

Years ago, when I first got an iPad, I remember playing around with GarageBand. Sure, it was fun to strum on the on-screen guitar, but I actually play the guitar, so that got old pretty quickly. What was fun, however, was the drum machine. There was a grid on the screen, with two axis labeled “Loud/Quiet” and “Complex/Simple.” You would drag each element of the drum kit somewhere onto the grid, and it would play a beat for you. It was honestly really fun.

SoundForest immediately brought me back the enjoyment I used to get from GarageBand. It’s a similar idea, drag icons onto the screen to create music, but even better. In SoundForest, your song moves left to right, playing each “note” that you’ve placed in order. You can stack different icons to play two sounds at once, or play two of the same sound, which changes it slightly. I’d talk more about it, but it’s honestly better to just watch it yourself. Here’s a tune I made:

Best of all, SoundForest does this with really neat, minimalistic artwork of trees and flowers and animals that you might find in, well in the forest. It’s a gorgeous app. Simple, fun, and beautiful. What more could you want?


Thanks for reading! Have comments or feedback? I’d love to hear from you! I respond to all messages I receive. Drop me a line on Twitter @NickFoster56 or email me at staringatphones@icloud.com. And be sure to subscribe to my blog and follow me on Medium!

Enlight Photofox: Jaw-Dropping iOS Photo Edits

Enlight Photofox – Free on the App Store

There are dozens of great image editors for iOS. However, most of them seem to lean towards the Instagram-filter type of edits that have become so popular over the past few years. That’s fine. I love Instagram filters are much as the next person. But today I discovered an app that does the kind of edits I used to think I could only do on the computer. Enlight Photofox is a full-blown image editor with support for transparency and layers.

When I was in middle school, I started to play around with GIMP, a free, open-source alternative to Photoshop. GIMP is hard to work with, but I remember the huge “aha” moment I had when I finally figured out how layers work. See those two little thumbnails in the upper right corner of the screenshot above? Those are my two layers. I’ve imported two images right on top of each other – two of my favorite pictures from my trip to San Francisco last summer – and I can use transparency to let one photo bleed through the other. Layer-based editing is the gateway that opens the power of professional-grade software like Photoshop.

If you’re looking for a free photo editor that goes beyond filters, look no further. Enlight Photofox is the app that will do the job. ••

Bibliography: I found this app from this App Store article, a great tutorial on how to create a double exposure. Go check it out!


Thanks for reading! Have comments or feedback? I’d love to hear from you! I respond to all messages I receive. Drop me a line on Twitter @NickFoster56 or email me at staringatphones@icloud.com. And be sure to subscribe to my blog and follow me on Medium!

3 Reasons Why iOS 11 is Incredible on the iPad Pro

I’ve been a big fan of the iPad for a long time. I stopped bringing my laptop to school with me years ago, instead relying on my trusty little iPad Mini 2 with a Bluetooth keyboard and a stylus I bought on Amazon. That iPad was a great little device. I think it’s safe to say that it was my most-beloved piece of tech. It was just such a joy to use. Over time, however, it had gotten a little… slow.

So I bought the new 10.5” iPad Pro back in July. It’s an incredible device. The screen is beautiful, everything is lighting fast, and the Apple Pencil was a game changer for taking notes at school. But a big part of why I bought a new iPad was what I saw of iOS 11 when it was unveiled last summer at WWDC. So after spending three months drooling over the new features, I’ve finally had some time to actually use iOS 11.

And it’s amazing.

Seriously, it’s made using and being productive on the iPad better than ever. It’s also made using the iPad more fun than ever. So, in a slight deviation from my usual focus on specific apps, here are my favorite three features of iOS 11.

One: Better Multitasking

Having all those apps accessible on the new dock, without having to go back to the home screen, makes iOS so much faster and easier to use. I love being able to have all my most-used apps right there, all the time, and the predictive/recent area over to the right is great too. The fact that side by side apps stay paired together is really nice as well – I’ve found it’s super helpful to keep my email and todo list next to each other all the time. 2Do doesn’t need much of the screen, so it stays on the side, leaving most of the real estate for Airmail. Awesome.

Two: Drag and Drop

Why did we not have this before? It’s amazing. The other day I was in a lab at school, and I had some screenshots from the lab computer that I had uploaded to iCloud Drive so I could put them into Notability. Before, I would have had to import them, one at a time, using a photo picker in Notability. But instead, I just pulled up the files app over Notability and dropped all four images in at once. Amazing. The WordPress app supports this too!

Three: Screenshots and Screen Recording

Two features here: You can now take a screen recording of your iPad or iPhone directly on the device, without connecting it to your computer. Pretty neat! Screenshots are even better though. When you take a screenshot, it now appears in a little bubble in the corner of your screen. You can then tap this to bring up an editor, and do stuff like put red arrows pointing to the thing you want to draw attention to. You can then share this screenshot directly from the editor. Or, if you don’t need to edit, you can just drag and drop the bubble directly into whatever app you’re using! ••

Fun fact: You can’t screenshot the screenshot bubble! It just doesn’t show up. That’s the reason the status bar is red in that screenshot above – I actually had to do a screen recording to get that capture.