Apple’s September 2015 Event

I know the title says “September Event,” but this might have been Apple’s only event this fall.  That’s what sources were telling us leading up to last Wednesday, and it seems like they were right.  This event was jam packed, and did cover pretty much every Apple product.  So what all happened?  Let’s dive in:

Apple Watch
First comes the Apple Watch.  No Watch 2.0 here (it was, after all, just released in March), but there were a few new color combinations.  The Sport model now comes in yellow gold and rose gold aluminum.  In addition, there’s a whole slew of new bands, both colors and styles.  Finally, they briefly mentioned watchOS 2, but they didn’t give much of a demo.  To be fair, they had already demoed it at WWDC, but in the past Apple’s always given a refresher demo right before the release in the fall. For the people who had seen WWDC, it was a little repetitive, but it was probably still worth doing.  However, Apple had so much to talk about at this event that I guess they just didn’t have time.

iPad
Enough of the boring new-colors announcements.  Apple has released an enormous new iPad Pro.  It has a 12.9″ diagonal screen (compared to the iPad’s 9.7″ and the iPad Mini’s 7.9″) that looks like it’s going to be stunning.  It can run two apps at the same time, side by side (the same feature we saw demoed for the iPad Air 2 at WWDC).  For those in the business world, there’s a keyboard case; for those in the creative world, there’s a stylus, dubbed the Apple Pencil.  This new iPad won’t come cheap, however.  It starts at $799, plus $99 for the Pencil and $169 for the keyboard.  Other than the new iPad Pro, Apple also released a new iPad Mini (the 4th generation), with specs on par with last year’s iPad Air 2.  This was the first year we didn’t see a new regular sized iPad.

Apple TV
This was huge.  People have been waiting for this for years.  To drop the most important part on you in one sentence: The new Apple TV runs apps.  There’s an app store, which will include everything from entertainment channels to games.  Games can be played on Apple’s new remote.  It has motion sensors like a Wii Remote, a few buttons, and a small touch surface.  But most importantly, it also has a microphone.  That’s right, the new Apple TV has Siri.  You can use Siri to search for TV shows and movies from iTunes, Netflix, hulu, HBO, and Showtime all at the same time.  Pretty cool.  You can also ask Siri to show you the whether or sports scores in the middle of your show.  The thing that stuck out to me most, however, was that you can ask Siri, “What did she say?”, and it will skip back 15 seconds in your show and turn the captions on for just that 15 seconds.  Someone should’ve thought of that years ago.

iPhone
Yes, of course you’ve been waiting for it, there are new iPhone available.  There’s the iPhone 6s and the 6s Plus, in the same two sizes as last year.  They’re also available in a new color, rose gold.  This is an S model year, so there aren’t that many big improvements.  The biggest one is called 3D Touch.  As far as I can tell, it’s the same as Force Touch on the Apple Watch (in fact, Federighi accidentally called it that once on stage and had to correct himself).  This means that the iPhone’s screen now registers how hard you’re pressing on the screen.  This allows you to do cool things like preview links sent in a text message.  Press hard on the link, and it pops up in a little window.  Press even harder, and it pops to full screen.  Pretty neat.  The iPhone 6s and 6s Plus also have improved cameras, as usual.  They now shoot 4K video, which is cool, until you realize that Apple is still selling the 16gb model of the iPhone.  Let it go, Apple.

iOS
At the end of the iPhone demo, iOS got a short spot.  All it really had was a demo of 3D Touch; like watchOS, they just didn’t have time to redo the WWDC demo.  We did get a release date, however: Wednesday, September 16.

Oddly enough, the Mac didn’t seem to get any time at the event.  It’s not a surprise that there’s no new Mac hardware; we did just get that new Macbook back in March.  But I would’ve thought that they’d at least give 10 minutes to show off OS X El Capitan, and then announce a release date.  That would seem to totally wrap up the product line in a single fall event.  Apple’s website now says that El Capitan will be available on September 30, but I don’t think that was even said on stage (maybe I just missed it?).  Of course, it’s not like this event was lacking in news just because they didn’t talk about the Mac.  ••

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A Brief History of iMessage

Six months ago I didn’t have iMessage.  Sure, I had it on my iPod Touch, but I only ever used it a couple times to send photos.  Most of the time, I was using regular SMS texting on my old phone.  But then that changed when I got an iPhone last January.  Suddenly, I was exposed to the world of iMessage.  What is iMessage?  Basically, it’s Apple’s replacement for SMS.  It only works from one Apple device to another, but when it does work, it’s dramatically better.  Even more genius, Apple has managed to make sure that just about every iPhone owner uses iMessage.  So how did iMessage evolve in just four short years?  Let’s look at its history.

2011, iOS 5
iMessage was first announced at WWDC 2011, and right from the start it contained all the core features it needed to be a success.  The most important part of iMessage, in my opinion, is the way it handles picture messages.  SMS takes forever to send a picture, and then it’s a scaled down version.  iMessage sends pictures way faster, and at full resolution.  It even includes all the original metadata (date, location, etc.).  This is great.  Even regular texts send faster over iMessage.  It’s able to do this because it works over the internet (WiFi and 4G) instead of on regular phone service.  Because of this, it just works better than SMS.  Even at this early stage, iMessage also included the ability to send locations and contacts, as well as read receipts (the option to tell someone that you’ve seen their message).  So from the start, Apple created iMessage to be good.  But then they went in for the kill.  Using iMessage would be completely automatic and take place in the same app as SMS.  This meant that users would have to do essentially nothing to start using this service.  After that, their iPhone would automatically determine whether or not the recipient of a text had iMessage.  If they did, it would send an iMessage (colored blue).  If not, it would send a regular SMS (colored green).  There was nothing the user had to do.  This was genius.  Any other messaging app would have to force people to download it, then remember which app to use for each person they text.  But Apple got around that.

2012, iOS 6
The most important iMessage feature to come to iOS 6 focused on the iPad.  From the start, your iPhone could send iMessages from either your phone number or the email address for your Apple ID.  However, your iPad could only use the email address (“because it’s not a phone,” was the original argument I guess).  However, that all changed with iOS 6.  Now, you could receive iMessages sent to your phone number on any device.  This, like the bundling of iMessage into the existing Text app, reduced the friction and effort required of users to almost zero.  Good move, Apple.

2013, iOS 7
iOS 7 didn’t bring many feature updates to iMessage, it mostly focused on the look at feel of the Messages app.  There were, however, a few new features to make it easier to view sent images or the contact information of the person you’re talking to.  However, like much of iOS 7, the Messages app mostly just got a visual facelift.

2014, iOS 8
iOS 8, on the other hand, added lots of new features to iMessage.  Most of them focused on group messaging.  iMessage has always supported group messaging, but it hadn’t gotten much special attention until now.  iOS 8 allows you to rename, mute, or leave group messages, to make sure you don’t get stuck receiving dozens of notifications from a group you don’t care about.  This is really helpful.  As someone who spends a lot of time in group messages, these improvement are all more than welcome.  iOS 8 and OS X Yosemite also gave the Messages app new abilities regarding, ironically, SMS text messages.  With these updates, you can now send SMS messages from your iPad and Mac, as long as your iPhone is on.  This can be a little buggy, but it is nice whenever I have to text a green bubble friend from my computer.

2015, iOS 9
According to Apple’s iOS 9 Preview page, there aren’t any earth shattering new features coming to iMessage this fall.  However, there could be plenty that we don’t know about yet.  Perhaps the coolest thing we know about as of now involves improvements to Siri.  In iOS 9, if you’re looking at an email, webpage, or iMessage, you can say, “Hey Siri, remind me about this when I get home.”  Siri will then create a reminder for what you’re seeing on screen.  The entire reminder is essentially a link; clicking on it takes you back to what you were looking at before.  Definitely useful!

So as you can see, iMessage is actually pretty complicated (especially for something that’s so simple to use).  The smartest thing Apple did with iMessage, though, isn’t in the list above.  Apple made iMessage exclusionary.  Now that I’m used to iMessage, regular SMS feels archaic and obnoxious.  I have no idea if my Android friends got my messages, I can’t send them photos easily, and you can just forget about sending videos.  I’ve heard more than one person I know say that they don’t want to switch to Android because they’ll miss out on iMessage.  That’s the kind of feature that Apple does best: one that’s so good that you’d never leave their ecosystem because of it.  ••

First Thoughts on Apple Music

Last week I wrote about the headache that I had signing up for the Apple Music trial, but I didn’t actually talk much about the service itself.  This is partly because I was at church camp that week, and I hadn’t had much time to play around with Apple Music.  That’s changed now.  After a little over a week with the service, I think I can safely say that I think Apple Music will be a success; it’s definitely a success in my book.

Apple Music is, at heart, a streaming service.  This means that you have access to the entire catalog of music for one flat subscription rate.  However, Apple Music does something that Spotify didn’t do.  Apple Music jumpstarts your streaming library with the songs you already have on your device, both from ripped CDs and the iTunes Store.  However, after that Apple Music wants you to explore.  This brings me to the Music app’s new layout.  There are five tabs at the bottom, For You, New, Radio, Connect, and My Music.

For You
When you first sign up for Apple Music, it asks you what genres of music you like the most.  After that, it asks you what artists you like (from a list based on the genres you picked).  Apple Music uses this information to start the For You section.  Over time, as you “like” songs (with a heart button), these suggestions become more refined.  I’ve found the For You tab to be pretty cool, especially when it lists an artist I’ve heard on the radio once or twice but don’t really know.  However, I don’t know how much I’ll be using this tab.

New
This tab I’m more excited for.  I mostly listen to Christian music, and I like that you can filter this tab by genre (although I wish it’d remember what genre I’ve picked).  Right off the bat I’m seeing new songs from Hillsong, MercyMe, and for KING & COUNTRY.  This is a sign of good things to come.

Radio
The spotlight of the Radio tab is Apple’s new, worldwide, 24/7 radio station called Beats 1.  This isn’t set up like Pandora, with a computer algorithm picking songs for you.  This is more like a traditional radio station, with DJs and interviews as well as music.  I haven’t really listened to it (like I said, I’m mostly interested in Christian music), but I definitely like the idea of a hosted station.  I used to listen to the radio a lot, and it’s fun getting to know DJs and hearing their stories and news.  The radio tab also has more traditional internet radio stations, based off genres, artists, and the like.  From the little bit I’ve used it, the Christian genre station is really good.

Connect
Connect is an interesting tab.  It’s almost like a social network for artists, a place for them to post songs, lyrics, videos, and other (sometimes exclusive) content.  It’s also a place for them to make announcements about upcoming albums.  This is a cool idea; the problem is that it gets crowded quickly.  On Spotify, I followed all my favorite artists mostly just to get notified of new releases, but then I just got a bunch of stuff about new playlists they’d made.  A little disappointing.

My Music
Up until this point, it seems I’ve been rationalizing why each tab isn’t for me (except for New I guess).  However, My Music where the rubber meets the road for Apple Music.  Apple Music lets me listen to just about whatever I want, whenever I want.  That’s fantastic.  The My Music tab is split into two sections.  The first shows all music by artist, album, etc.  This view is pretty self-explanatory.  The second view focuses on playlists.  Unlike most of the other discovery tools on Apple Music, I am excited about playlists.  All the playlists on Apple Music were created by real people – not computer algorithms.  This seems really cool to me.  There’s nothing worse than listening to a great Pandora station when all of a sudden the mood is killed by an out of place song.  So far my favorite playlists have been the “Intro to *Artist*” playlists.  These are a cool way to get into someone’s music.  I just wish they were available for more artists.

So as you can see, I’m pretty bullish on Apple Music.  It’s not perfect, and the app is actually kind of buggy right now, but that will get better with subsequent updates.  As of now, I’m pretty sure my family’s going to pay for it in a few months (once we get this whole trial mess sorted out), and I can definitely see myself using it.  A lot.  I just need to figure out if Apple Music is included in T-Mobile’s unlimited music streaming deal…  ••

WWDC 2015 Recap

In case you missed it, last week was Apple’s annual World Wide Developers Conference.  The highlight of the week was the main keynote, which took place Monday morning.  Unfortunately, I had to work during the keynote, but I watched most of it later in the week.  There were four main topics in the keynote: OS X, iOS, watchOS, and Apple Music.

OS X
First up was the latest version of the Mac operating system.  Named El Capitan (for a landmark in Yosemite national park), Apple said that this update would focus on “Experience” and “Performance.”  Basically, what this means is that it’s a relatively minor update, one that will focus more on bug fixes and small features than large ones.  I think this is good; it’s a welcome rest from the breakneck update pace we’ve seen – and suffered from – over the past few years.

iOS
Next up (as to be expected) was iOS 9 – to be available this fall.  There’s a couple key parts to this update.  First are some features focusing on “intelligence.”  These includes improvements to Siri, but also a brand new Spotlight search function.  This replaces the current search in iOS, but also tries to proactively serve you apps and information it thinks you might need right then: everything from the apps you use each morning to news stories relevant to your location.  The next huge feature focuses on the iPad.  The iPad is finally getting a split screen view – the ability to run two apps at once.  This is huge, but unfortunately it’s not available on all iPad models.  iPads from the previous two years can run one app full screen and have another app at iPhone width “slide over” from the side.  The iPad Air 2 can also run two apps simultaneously that each take up half the screen.  Hopefully this will greatly improve productivity on the iPad.  There were two more quick things that are important.  First, iOS 9 will only take 1.3gb to download, instead of last year’s ridiculous 4.6gb.  The final thing wasn’t even mentioned in the keynote, but I think it’s super important: iOS 9 will be available to all devices that have iOS 8.  Normally, Apple drops one old model each year; I’m hoping this change means that iOS 9 won’t slow down older devices as much.

watchOS
Apple also unveiled the latest version of the Apple Watch software: watchOS 2.  This version will allow developers to create native apps that run on the Watch.  Previously, developers could only create apps that technically “ran” on the iPhone and projected their interfaces to the Watch.  This was a cumbersome, temporary arrangement, one which meant that all third-party apps were pretty slow.  Apple is finally giving developers what they were promised last year.

Apple Music
The last part of the keynote was dedicated to Apple’s new music streaming service: Apple Music.  This service will replace both iTunes Radio and Beats Music.  For $9.99/month, you get unlimited streaming of everything Apple Music has, including many playlists handmade by music experts, not algorithms.  This was one of Beats Music’s key selling points, and Apple is making sure that it doesn’t go away.  The second part of Apple Music is an enormous, worldwide radio station called Beats 1.  This is set up like a traditional radio station, with DJs and interviews as well as music.  It will be broadcast from three studios worldwide (in LA, New York, and London).  I’m actually kind of excited to try Beats 1; it sounds intriguing.  The final part of Apple Music is called Connect.  This is almost like a social network for music artists.  Connect allows artists to post photos, videos, lyrics, and even demos directly to Apple Music.  Fans can follow artists to get access to this bonus content.  Apple seems convinced that this is the next big way for people to follow their favorite artists, but I’m not sure that people will adopt it in place of Twitter, Instagram, and the like.

So as you can see, Apple had a lot to talk about last week.  They released updates to their big three operating systems, and also unveiled their new attempt in the music streaming industry.  Unfortunately, there were no updates to the Apple TV, but I’d still say we still got plenty of cool new stuff.  I guess we’ll just have to hope again for a new Apple TV next year.  ••

Why the iPod Touch Continues to Make Apple Money

♦ This post is one of the Best of 2015 ♦


Ah, the iPod Touch.  I remember how badly I wanted one in middle school, and how excited I was when I got one in 7th grade.  Back in those days, the iPod Touch was about the coolest gadget a kid could have.  Nowadays, though, it seems like every kid over 10 has an iPhone.  However, the iPod Touch continues to pay off in spades for Apple.  Why?  Indoctrination.

What does indoctrination have to do with the iPod Touch?  Easy.  Apple marketed the iPod Touch as something for kids, and parents bought it (literally).  Honestly, it was a good device for kids: it allowed them to do most things that an iPhone could do for around $200 flat.  Not super cheap up front, but there were no expensive monthly bills to deal with.  Kid friendly?  You bet.

After that, however, is when things got interesting: all those kids grew up.  They grew up and, like their parents, wanted smartphones.  And what kind of smartphones do you think these kids wanted?  iPhones of course!  Having already been indoctrinated into Apple’s ecosystem – the apps, iMessage, Game Center, and so on – they didn’t want to leave.  Apple continues to see these benefits to this day.  Most of my friends in high school and college used to have iPod Touches, but now they have iPhones.  The iPhone is well established as the gold standard; almost everyone agrees it’s simply the best you can get.  Sure, Android still has a substantial presence, but the iPhone remains in the lead.

What allowed Apple to completely take over this market?  I think it’s in part because of Apple’s previous dominance with the iPod in general.  And with the iTunes Store.  They had already set themselves up as the go-to for media players; it was only a natural jump to a touch screen.  More than anything though, Apple won this market because they tried.  It’s not like Android couldn’t have done anything about it.  Android phone manufacturers simply didn’t see the value in creating touch screen media players.  They did exist; I remember reading about a couple of them.  However, they never got off the ground the way the iPod Touch did, mostly because they were never pushed very hard.

Maybe Android didn’t see the long-term value in the market.  Actually, I don’t know for sure if Apple did either; maybe to them it was just a good product in the short-term.  But whatever the reason, Apple invested a lot into the iPod touch from around 2007-2012.  However, that has begun to change.

As I’ve said, I see fewer and fewer iPod Touches these days.  More and more I just see iPhones, being held in increasingly smaller hands.  And since we didn’t see an iPod revision last fall (which would have been on par with the previous two-year update cycle), it would seem that the iPod Touch has just about breathed its last.  But it had a good run.  In fact, it had a great run; one that put the next member of the relay team – the iPhone – a few extra strides further ahead of the competition.  ••

The S-Cycle for Software

Have Apple software updates seemed a bit… rushed lately?  With both iOS and Mac OS X on yearly release cycles, we seem to be getting more quirks and bugs than I’d like.  When this topic is brought up, the solution always seems to be to just do big software releases every two years, or do small pieces throughout the year, instead of having a monolithic update every 12 months.  However, I suggest that Apple’s software team do what their hardware team does: use the s-cycle.

What is the s-cycle?  The s-cycle is the way Apple releases their iPhones.  For example, the iPhone 4 (2010), then the iPhone 4s (2011), then the iPhone 5 (2012), then the iPhone 5s (2013), and so on.  People say, “Well the software team needs to get it together, because the hardware team releases a new iPhone every year with no problems.”  But they really don’t.  They really only release a totally new iPhone every two years, and then release a small update the years in between.  This is the s-cycle.

And it seems to work great.  People still get excited about the -s models, and it’s less demanding on the hardware team, which allows them to make something truly great every two years.  I think that this is what Apple should do with iOS and OS X.

Let’s focus on iOS here.  Suppose that only every other version of iOS had big changes.  The other years would just include some minor updates, and maybe one new headline feature.  But instead of making the -s year the same for the iPhone and iOS (because those years would be a little boring), maybe they could alternate.  That would mean that this fall, we’d get the iPhone 6s (a minor update), and iOS 9 (a big update).  Then next year, we’d get the iPhone 7 (a big update) and iOS 9s (a minor update).  iOS 9s could just include the new features required by the new iPhone hardware, things like Touch ID and Apple Pay, but not much else.  This would allow the software team to slow down a bit, pay more attention to quality control, and make the features they do add really count.

The main problem I see with this alternation is that it’d be sort of confusing.  Because of this, maybe it’s better to just keep calling it iOS 9, 10, 11, etc., but then apply the principle of the s-cycle.  (Another thing: say “iOS 9s” out loud.  Exactly.)  The last thing you want to do to your customers is confuse them – confusion kills excitement.

And that excitement is why Apple should continue to do something every year, instead of every two years.  Why?  Simple psychology.  When something happens every year, people remember it.  Around September, people know that there will be a new iPhone and a new iOS update.  Releasing iOS every two years makes things more complicated.  Come September, people will have to try to remember whether there was an update last year, and whether they should be excited for an update this year.  This sounds trivial, I know, but you want people to be excited about your brand, not hesitantly excited.  You also don’t want to let down the people who thought this was an update year but it wasn’t.  This same psychology also applies to, oh I don’t know, say, weekly blogs and the like.

As you can see, adding an s-cycle to Apple’s software production could slow down the sometimes-breakneck train we call iOS.  Don’t get me wrong, I love new features as much as the next guy, but the last two iOS updates in particular (7 and 8) have been enormous.  I don’t think there’s anything wrong with dialing back iOS updates just a little bit, especially if they can do it in such a way that still appears to be a yearly update.  Hey, it’s worked for the iPhone.  ••

Photos Saga Part 2: Photos for Mac

In my post last week, I talked about how I moved all my photos over from Dropbox to iCloud Photo Library.  What got me started on that topic, however, was the new Photos for Mac app.  As I said last week, Photos for Mac had been announced at WWDC last summer, but didn’t actually come out until just a few weeks ago.  After talking about iCloud Photo Library last week, I’m finally ready to talk about Photos for Mac.  There are some problems with the app, which will hopefully be fixed in future updates (is is, after all, version 1.0).  On the whole, though, it works really well, and I’m excited about it.

Open up Photos for Mac and the first tab you see at the top is the Photos tab.  If you’ve used photos on an iOS 7 device, this view will look very familiar.  All photos are shown, in reverse chronological order, divided into “moments” just like on iOS.  Also like iOS (that phrase is the key to this post), this is meant to be the main screen in photos, and it basically does what it promises.  No complaints here.

I’m going to skip next to the third tab at the top, Albums.  Albums is a much more complicated view, but I like the way it works.  At the top of the screen are several auto-generated albums.  This includes “All Photos” (similar to moments but not divided up by time), as well as “Panoramas,” “Videos,” “Slow-mo,” and so on.  This is a nice way to group photos of a particular kind.  Beneath these are the user-created albums.  These include regular albums and smart albums.  Regular albums are just what you’d expect, a collection of photos that you’ve put together.  These albums sync to all your devices over iCloud.  Smart albums automatically include all photos that fit a set of criteria, say, “Date is 4/29/15” and “Camera Model is iPhone 5s.”  Smart albums are great for organizing lots of photos; for example, I have a screenshots album that includes all files with “.png” in the name.  What’s frustrating, though, is that smart albums don’t sync over iCloud, so you can’t view them on iOS.  (Oddly enough, you actually can see them in a browser on iCloud.com.  What the heck?)

Another section of the Albums screen is Faces.  This allows you to tag the faces in your pictures, Facebook style.  To start, click on one of the detected faces at the bottom, and then type in a name.  Photos then shows you a group of pictures and asks you to confirm which ones are of the same person.  As you go, Photos also automatically adds faces that it’s (apparently) more sure about.  This is a cool way to organize photos, but, like smart albums, you won’t be able to view them on your iOS devices.  Another organization feature that has issues is geotagging.  Photos for Mac will let you see photo geotags, but you can’t add them manually.  This seems ridiculous, why should I have to use another app to do that?  The other thing that’s annoying is there’s no master photo map to see geotags; the only way (that I know of) to see a map is to go a photo’s moment and click the location there.  This then pulls up a map of the location.  You can zoom out in moments to see “collections” or “years” and then view a map of that group (which is much larger), but this still seems odd.  I feel like there should be a “Map” option from the albums screen.

Now I can finally get to the second tab at the top of Photos: Sharing.  iCloud Photo Sharing has been around for a few years now, and from what I can tell, it hasn’t been updated in a few either.  iCloud Photo Sharing has obviously been designed for a pre-iCloud Photo Library world.  Here’s how it works: when you share photos, they begin uploading into a shared album.  They stay there forever, and they don’t count against your iCloud storage.  Basically, they operate entirely separately from your iCloud Photo Library!  This really needs to be updated.  After going on that backpacking trip a few weeks ago, I wanted to share some photos.  However, even though they had already uploaded to my iCloud Photo Library, I had to wait for them to reupload to iCloud Photo Sharing!  This is ridiculous.  If I want to share files that are already in Dropbox, the process of creating a link is instantaneous.  Apple really needs to work on reconciling iCloud Photo Library and Photo Sharing to work better together.

The final tab of Photos for Mac is Projects, which allows you to create and order prints, photo books, cards, and other items, Shutterfly-style.  This is a neat feature, but I don’t see myself using it much.

The last thing I want to talk about is Windows support.  There is no Photos app for Windows, so you can only see your photos in a native app on iOS and OS X.  You can, however, view your photos in a browser on Windows by going to iCloud.com.  This works well enough, but it’s a little slow.  Also, you can’t view shared albums on Windows at all.  This is odd; it seems like allowing iCloud Photo Sharing on Windows would actually drive customers to the Mac.

I think that about wraps it up.  Photos for Mac is miles ahead of what I had before, and so far I’m super happy with it.  I hope that Apple will continue to improve both the app and iCloud Photo Library as time goes on.  Apple seems to be serious about wanting to be the home for your photos, and if they keep it up, I think they just might succeed.  ••

Photos Saga Part 1: iCloud Photo Library

The wait is over – Photos for Mac is here!  Ever since I found out at WWDC last summer that there would be a new Photos app for the Mac, I couldn’t wait for it.  I don’t have iPhoto, and I was trying (and failing) to find a reason to pay $15 for it (I didn’t get it free with my Mac because I bought the Mac used), so the idea of a free app got me excited.  I was also excited about the fact that Apple was going to pre-install it on every Mac with the OS X Yosemite update.  This put Photos for the Mac on a level plane with Photos for iOS, which made so much sense.  Unfortunately, we learned at WWDC that Photos for Mac wasn’t going to come until “early 2015.”  So basically, I’ve been waiting almost a year for this.

Photos for Mac is actually just a part of a bunch of new features centered around photos from Apple this past year.  It started with iCloud Photo Library, which launched in beta last fall with iOS 8.  I tried iCloud Photo Library briefly at the time, but it was a little buggy (it was a beta, after all), and it seemed kind of useless without a Mac app.  So I decided to wait, keeping my photos in Dropbox for the time being (see my posts on Carousel and Dropbox vs. Microsoft OneDrive).  Carousel is pretty good, but I hated having discrepancies between my main Carousel photo library and the photo library in the Photos app on iOS.  What I really wanted was photo cloud storage that tied into an official Apple Photos app, both on the Mac and iOS.

So when Photos launched earlier this month and iCloud Photo Library came out of beta, I was super excited.  I immediately got ready to move my photos to iCloud.  I have just under 8gb of space in Dropbox that I’ve earned over time.  I was using about 5.5gb for about 15 months’ worth of photos (I don’t keep the videos in Dropbox – since they’re all 1080p there just isn’t room, and I care more about the photos anyway).  In iCloud, you start with 5gb of storage, but I was already using about 2gb for device backups.  Fortunately, you can upgrade to 20gb of iCloud space for only $0.99/month.  The larger iCloud storage plans are priced way higher than Dropbox, but I really like this super-entry level tier.  It should give me plenty of space for a few years to come.

Having upgraded my plan, I went ahead and imported all my photos into the Photos app on the Mac.  As I said, I’d been curating my photos library in Dropbox, making sure everything was there, and not worrying as much about the photos stored locally on my iOS devices.  So basically, what I wanted to do was just import my single Camera Uploads folder in the Photos app.  To avoid duplicates, I first deleted all the photos off of my iPhone and iPad.  Then I copied my Camera Uploads folder (leaving the original intact for safekeeping) and imported it into the Photos app on my Mac.  I had just under 3000 photos in Dropbox, so it took a few minutes, but pretty soon everything had imported and I was ready to go.  Success!

After that, I had to let the photos upload to iCloud.  I left my computer on when I went to church that night (it was a Wednesday), and by the time I got home it was finished, so it took around 2-6 hours.  This brings me to an interesting point about iCloud storage.  On each device that’s signed into your iCloud Photo Library, you have two options.  One is “Download originals to this device,” the other is “Optimize device storage.”  The first option does exactly what it says: it keeps all photos, in full resolution, stored locally in that device’s memory.  The other option is more interesting.  It leaves most of the photos in the cloud, only downloading the recent ones and the ones you look at often.  When you’re scrolling through your library, you won’t notice anything unusual.  However, when you tap on a photo, you’ll see a blurry, low-res shot for a few seconds while the full-resolution one downloads.  This doesn’t take long, and it’s actually pretty seamless.

The point of this is to allow you to keep lots of photos in iCloud, while not eating up your device’s storage.  I really like this feature.  I have my Mac set to download originals (for safekeeping), but I just let my iOS devices pull their photos from the cloud.  So far, it’s been working really well.  There’s just one other implication that comes from this: iCloud Photo Library is all-or-nothing.  You can’t have some photos in your library that are synced to the cloud and some that aren’t; you either use iCloud Photo Library (and pay for however much space you need) or you don’t use it.

I’m going to stop here for this week, since this is already much longer than most of my (already long) posts.  I realize that I haven’t actually talked about the app itself yet, and I apologize, but I felt that this post was necessary first.  The Photos app really is meant to be used with iCloud Photo Library, and I thought that it was interesting enough to merit a whole post.  I’ll be back next week with Part 2 of this post, and I’ll have details on how the Mac app actually works.  Yes, next week should be an app review (though I guess Photos for Mac is technically an app), but I’ll push this month’s (mobile) app review out until the next week.  Stay tuned!  ••

Follow Up for Apple’s “Spring Forward” Event

In case you missed my post last week, Apple had an event last Monday.  We saw a lot of cool things last week, not the least of which was the Apple Watch.  Here’s a rundown of exactly what happened Monday.

HBO
I don’t think anyone saw this coming.  Apple lowered the price of the Apple TV (from $99 to $69) and announced an exclusive deal with HBO.  HBO’s new stand-alone streaming service, HBO NOW, will be available only on Apple devices (including the Apple TV) for the first three months.  This is huge.  HBO NOW has enormous potential to disrupt the TV industry, and this deal could really sell some Apple TVs.  Unfortunately, there was no much-need Apple TV update, but the lower price indicates that we might see one next fall.  (Also, the HBO presentation resulted in the most hilarious tweet I saw during the event.)

MacBook
As I predicted, Apple unveiled the newest version of their MacBook laptop line on Monday.  However, this isn’t technically a new MacBook Air.  Dubbed simply the “MacBook,” this new laptop is super thin and light, and yes, it does have a retina display.  The craziest thing about this laptop, however, is the fact that, aside from the headphone jack, it only has one port.  One.  Basically, in order to get the computer that thin and light, Apple had to remove all connectors except for a single USB-C.  This can be used to power the laptop or attach peripherals.  You can only do both if you buy an adapter (conveniently, Apple sells one for $79).  Apple’s argument here is that most things we connect to a computer can now be wireless, whether its a Bluetooth mouse and keyboard or AirPlay video out.  I’m not sure whether Apple will stick to this story or whether, in a year or two, they’ll figure out how to fit a USB 3.0 port in this thing.

Apple Watch
Obviously, the most important thing discussed at the event was the Apple Watch.  We saw some cool app demos (including Shazam and some connected home stuff), and we also got our answers regarding battery, pricing, and bands.  Before I talk about pricing, let’s cover battery really quickly.  Apple says that, during normal usage, you can expect 18 hours of battery from the Apple Watch.  This fits what they said in September, which was that the Watch would last all day and then you’d charge it every night.  As long as it really lasts all day (and not just barely all day), this should be OK for most people.  Now let’s talk pricing.  First is the Apple Watch Sport.  This model is $349 for the 38mm, and $399 for the 42mm.  It only comes with the rubber sport band, but you can buy the other bands and put them on the Sport.  Thing is, though, the other bands are $149 – $449, depending on which one you get.  The flagship Apple Watch model starts at $549 ($599 for the 42mm), and goes up to $1099, depending on which band you get with the watch.  Again, you can buy additional bands (including the sport one) and switch them out.  Finally, there’s the Apple Watch Edition.  This model starts at $10,000, will have limited quantities, and can only be purchased in certain Apple Stores (which will, I’m sure, provide a high-end jewelry experience).  Also, the Edition’s bands are not interchangeable; you have to pick one and stick with it (hilariously, the rubber sport band is still an option).  If you’re curious as to exactly what each model costs, you can see the full lineup of watches here and the additional bands here.  There’s also this really cool spreadsheet that a guy named Rob Griffiths put together with a bunch of stats (including the price) for each model.

As you’ve probably guessed by now, there were no mention of any iPads at this event.  Even still, this was a huge day for Apple.  I personally can’t afford an Apple Watch, but most everyone on my tech podcasts seem really excited about getting their hands on one.  Maybe in a few years the prices will come down a little and I’ll get one.  Only one other problem remains: I beat the heck out of my watch.  I know these watches are supposed to be sturdy, but I really don’t want to pay upwards of $400 for a watch and then just break it the first time I get a little clumsy.  ••